This session is about human computer interaction related to mobile devices.
In the first section, the different types of sensors used in state-of-the-art mobile devices
and their functions are explained. After this overview a sensor-based classification of different
gestures will be presented to get a bigger picture of human computer interaction.
In addition you will learn how to perform the gestures in detail and how they are used in different
UI concepts. The last section highlights future trends and research-results of human-machine
communication and evolution-forecasts of gestures.
An ambitious and creative web-developer with extensive experience in UI/UX-design and web-development, evolving through great projects like cooperating with a space-technologies department, writing and presenting cross-device-software for the states of Austria, training practitioners and lecturers in development technologies and realizing UI/UX-tests and managing development and design of software modules as technical project manager of an innovative e-learning-system known as SITOS. Recent achievements with my current employer include the implementation of UI/UX-optimisations and a finished and tested integration-plan for an automated connection from SITOS to an open source software (frontend and backend).