Gowtham Nedunchezhian, Thomas Michel

UX BURNER – Applied Lean-UX for Agile teams

A holistic product design & development framework that helps to constantly innovate with SCRUM teams.

Do you have limited resources but an urge to build great products with less waste? Are you still following the old waterfall approach to product development by separating design and development processes? Do you find difficult to integrate UX design and Scrum but unsure about the right recipe to execute in Scrum?  Say hello to ”UX BURNER’’. A holistic framework that gives product teams a systematic way to unify UX design and Scrum by fostering creativity, collaboration, shared understanding.

Check out the DIY guide of the framework on Medium.com

UX burner helps to focus the energy in a right direction with a continuous cycle of experiments that include problem analysis; ideating on concepts; learning and iterating and the best part is you don’t have to separate design from development. Stop your waterfall-ish product development by doing lengthy upfront design work followed by the development work. Stay agile and kick out the mess in your product development process with UX BURNER.

We hate wasting time to teach just theories. So in this workshop, all the participants will have a hands-on experience of the process and also get a strong understanding of activities included in it. Participants will be able to apply them right away in their projects. We will also distribute a free copy of our playbook and present some success stories of our UX BURNER experiences from B2B and B2C domains.


Pre Workshop Ticket

15. October – Messe Graz
Register now to access this Pre Congress Workshops

Regular 390,00 €
excl. VAT
Limited to 20 participants


Who can attend

UX BURNER is not only for designers but it is also perfect for product owners, developers, tech leads, IT architects, startup founders, process gurus, executives at large companies, team leads and product development managers, or anyone who thinks their company could stand to do things a different way.

Key learnings during the workshop

Introduction- UX Burner Framework

  • Challenges faced by product teams in unifying UX design with Scrum.
  • How can we eliminate the gaps with a set of practices that avoid overhead and waterfall-ish nature of sprints.
  • A deep dive into the UX burner framework that helps teams with limited resources to build better products faster.
  • How to make design and development work at the same pace and not sprints ahead.

Burner Canvas

  • A problem analysis canvas that focuses only on the most important factors to align your team effort to analyze the problem space and envision the UX for your products.
  • Gradually learn the most reliable practices on how to craft unique problem statements, impacts, measure of success and envision a minimum and desirable user experience for the users.
  • Best practices to create Impactful outcomes and measure of success.
  • How to avoid feature crap that does not create impacts nor solve the problem in the right way.
  • How to decide and test all your assumptions by creating an experience that is useful, viable and desirable.

Smart Backlog Management with UX Levels

  • Identify the scope of the user stories and prioritize them based on the level of uncertainties.
  • How to avoid doing product discovery activities that lead to waste and inconclusive results.
  • When and what design activities have to be executed within the same sprint and not doing upfront design research.
  • Tools and tactics that help to do effective backlog maintenance.
  • How to balance UX and delivery work to get an optimal outcome for each sprint.

Design Workshop

  • Structured ideation steps to create a level playing ground for your scrum team to generate different Ideas.
  • How to remove unnecessary waste and focus on impactful steps to ideate on ideas.
  • How to avoid confusion and decision paralysis on your ideas with a simplistic decision-making activity.
  • How to make democratic decisions and avoid individual bias.

Learn from real users/customers

  • Why and how to test with real users on prototypes and the latest build of the sprint.
  • How to craft a simple and meaningful test plan that focuses on key items to learn.
  • Dos and Dont’s while testing your prototype and latest build.
  • Best practices to write the plan for user tests.
  • How to schedule users and when to host user test sessions.

Share findings with the product team

  • Why sharing the learnings of the sprint with the whole team is really important.
  • How to create a meaningful user test report that nails down the key findings to take the next step.
  • Best practices to write user test report.
  • How to decide which findings are impactful and what to do about them.
  • How to use a unique decision tree and execute the next steps based on what you learn from the users.

Detailed Description

In today’s marketplace, product innovation can come from anywhere to create impact and change the lives of people. Well-Designed user experience is often the key differentiator for a product to compete. Agile software development process has been widely preferred over the waterfall software development process in many industries. Among different agile methods, Scrum is popular among companies to build products with improved teamwork, better communication, and faster results. When companies build products using Scrum as their Agile development process, they are often faced with challenges to harmonize the practice of their UX design and development teams to function like a dream team.

Many product teams often waste time and resources to find out the best product design practices to fit their agile software development process. As a result, product teams often face the following challenges;

  • Design is often misunderstood
  • Design becomes too heavy to implement
  • Design and development work in different paces or as isolated teams
  • Late feedback from the users
  • UX is not prioritized equally in sprints
  • Inconclusive results

In the end, the core principles like shared understanding, collaboration, creativity that were promised by many innovative frameworks is nowhere being found among the product development teams. Wouldn’t be great if we had just one, holistic product design & development framework that is both User-Centred and Agile? Say hello to UX BURNER, It is an integrated approach that unifies UX design and agile development. It combines the best of agile, lean thinking and product design into a single process. It helps product development teams to have a shared perspective of the problem; have ownership; work collaboratively; test product hypothesis, and release minimum desirable experiences in short cycles. Whether you need to build a new product from scratch, improve a product, integrate UX design in your Scrum or give your team a creative culture, UX BURNER has you covered.

Date: Tuesday, October 15th
Time: 08:30 - 17:00
Location: Messe Congress
Register Now

Gowtham Nedunchezhian

Usability Engineer, VSF Experts GmbH

Gowtham has a background in Usability Engineering. He is passionate about finding the most impactful ways to bring user-centered processes, products, and experiences successfully to organizations and the market. He has wide experience in designing products for automotive, manufacturing & B2C domains. Over the years of experience with User Experience design and Agile product development, he has created a new framework called “UX BURNER”. It gives companies a practical way to harmonize UX Design practices in SCRUM. Product teams now have the potential to constantly deliver better product experiences in short iterations. He is working on his playbook. He actively presents in the conference; conducts UX burner workshops for companies and universities.

1. Author of the playbook UX BURNER ( ready to be published in the market)
2. Speaker at conveying UX, Annual UX conference, Seattle 2018
3. Hochschule Mannheim- Developed a product called Lunch Planner using UX Burner
4. Recent workshop: Siebert Media, Wiesbaden, Germany.

LinkedIn: https://www.linkedin.com/in/gowtham-nedunchezhian-4a899a89/

Thomas Michel

User Experience Researcher & Designer I Product Owner, VSF Experts GmbH

As a Product Owner with a focus on User Experience and Human-Computer Interaction, Thomas aims for the best possibilities to create products that are easy and delightful to use. Educated in Communication & Psychology, he found his way to Berlin in 2009 to specialize in the field of Human Factors Engineering. In Berlin, he gained a lot of experience in working on diverse projects and managing usability studies, to create user-friendly and interactive systems for entertainment, as well as medical contexts. Thomas currently works at VSF Experts running agile development teams with requirements engineering that arrives at the sweet spot of both, business needs and user goals.

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