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Augmented Reality is an emerging and completely unique field to operate in. How do you deal with usability in an area with no established standards yet? How to manage the intersection of 2D and 3D concepts that apply here? What are good ways to educate users who’ve never experienced AR before?
In this masterclass we’re going to look at good and bad UI/UX examples within the AR landscape as well as giving advice based on our own years long experience on working with AR.
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