Director of UX, IrisVR
Ana is the Director of User Experience and Integration at IrisVR, where she plans, designs and prototypes user experience features within the company’s virtual and augmented reality software ecosystem. Prior to joining IrisVR, Ana was part of Thornton Tomasetti’s CORE studio, where her work revolved around R&D projects for Building Information Models. Before moving to NYC, Ana worked for architecture firms in Malaga, Chicago, Munich, and Tokyo.
Ana holds a Professional Degree in Architecture from the University of Malaga in Spain and a Master in Design Studies with a concentration in Technology from the Harvard University Graduate School of Design.
Virtual Reality is completely transforming the design process across industries. Traditional design tools have a long history: from early perspective drawings to the first CAD software. Immersive technologies are the next step
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Date: Thursday, October 18th
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