Lead Developer, Codeflügel
Phil Gosch is a lead technical artist & senior software engineer based in Graz. He’s specializing in app development/computer graphics with a healthy interest in new media like Augmented and Virtual Reality (AR/VR). While working as designer and indiedev at night, his dayjob is at Graz based company CodeFluegel (https://codefluegel.com/en/ ), where he’s working on AR/VR/AI focused projects. Nearly all of his free time is spent creating artworks, programming on tools and side projects or learning new techniques and software. He’s also an active contributor to the local gamedev scene and helping organizing events, gamejams or conferences.
Augmented Reality is an emerging and completely unique field to operate in. How do you deal with usability in an area with no established standards yet? How to manage the intersection of 2D and 3D concepts that apply here? What are good ways to
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Date: Thursday, October 22nd
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